How Clothing is Made in Second Life: Summary
I hope this little introductory series about how clothing is made in Second Life has been informative to you. From my own personal experience it all can be quite confusing to a new user or someone that has no past experience with 3D virtual worlds or applications. I have just about completed updating my Introduction to Second Life For Fashion OpenCourseWare Learning Module series. The video above will provide you with a quick overview of the learning modules [listed below for you] that are posted on www.fashionCAD.info
OpenCourseWare Learning Modules
- Module One: Getting Started in Second Life – Signing On
- Module Two: Getting Getting Started in Second Life After Orientation Island – Video Tutorials o f the Basics in SL; Practicing SL Basic Skills; Snapshot to Disk; Prepare First Avatar Presentation in Photoshop.
- Module Three: Getting Started in Second Life – How Clothes are Made in Second Life: The Basics; Some Review, First Tee & Outfit in Appearance – File Permissions, Poseball, Snapshot, Make Transparent Mannequin
- Module Four: Practicing and Modifying Pre-Made Patterns, UV Mapped Items, Flexi-Skirts
- Module Five: How Clothes are Made in Second Life: TEXTURES Preparing and Uploading your SL Pattern Texture Files
- Module Six: How Clothes are Made in Second Life: UV MAPS and More File Permissions
- Module Seven: How Clothes are Made in Second Life: PRIMS
- Module Eight: Fashion Collection Presentation Package
- Module Nine: Prepare for the upcoming Fashion Show in SL & Set-Up Franamation OverRider
- Module Ten: Create a layout presentation image of your fashion collection
- Module Eleven: Prepare for the Fashion Show
You can complete the learning modules (above] at you own pace or you can register for the Virtual Fashion class I am offering as an online and in world class this coming fall semester.
Register for College Level Intro to Virtual Fashion in SL [fall 08']
If you are interested in registering for this course – you better hurry because fall 2008 classes start 8/25/08. This class will need instructor permission to register so make sure you get permission from me before you attempt to even register for it. You will need to have Second Life loaded on your computer and should have an introductory knowledge of Photoshop [basic functions] as well as the application itself.
One last thing – Here is an informal index to the videos I have created for Second Life. Please keep in mind that while some of these videos represent finished products others are just rough guides completed as an aid during a class project that was in progress.
Second Life for Fashion Students-Video Tutorial Index
I want to share this information with the hopes that others can use them for educational purposes.
Previous Posts in This Series:
- How Clothes Are Made in Second Life:Part IV - PRIMS
- How Clothes Are Made in Second Life:Part III – UV MAPS
- How Clothes Are Made in Second Life:Part II - TEXTURES
- How Clothes Are Made in Second Life:Part I- THE BASICS
© 2008 All Rights Reserved.
You may have noticed that the hair and shoes and other items you create using the APPEARANCE menu are not as visually appealing as many of the fashions you see in Second Life. This is because many fashion outfits are enhanced by belts, accessories, scarves, ties, handbags, flexiskirts, etc that are created from PRIMS. PRIMS are the basic 3D building tools in Second Life. If you like making clothing in Second Life – you need to learn to build. An excellent place to learn how to build at your own pace is the Ivory Tower of Prims in SL.























