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Archive for May, 2011

Buffalo Loves Cotton Texture Gallery for Second Life

Very soon there will be a Buffalo State Loves Cotton virtual exhibition opening in Second Life. All of the final selected Buffalo Loves Cotton seamless textures that were used to create the Fashion Mash Collection for Runway 4.0 are here in this gallery and will also be available at the  exhibition in Second Life [free with all permissions opened] for you to use for your virtual creations.

So you can either right mouse click and copy them from this blog post and upload them for $10L each or you can visit the exhibit when it opens and get them all in world for free. They are all 412 X 512 pixels.

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Second Life Buffalo Loves Cotton Project

Buffalo Loves Cotton in Second Life

The spring 2011 FashionCAD class worked on a Buffalo Loves Cotton in Second Life project. This was but one of many class projects for the FashionCAD class and one of multiple Fashion and Textile Technology course projects that are part of the Buffalo State Loves Cotton Inc. Education Grant. Students signed up for Second Life and first learned the basics of moving, flying and communicating before all meeting up on the Buffalo State island in Second Life. [note: The Buffalo State island in Second Life is sponsored by the Research Foundation at Buffalo State College]

Once there they were able to practice snapshots with the poseballs. They familiarized themselves with the Appearance menu to develop clothing inside Second Life before learning how to develop a customized design using a UV map. Their first UV map project students worked on was with a t-shirt using one of their custom designs. Once they became familiar with how a UV map could be used to develop custom garments, they uploaded some of the custom repeat patterns they developed for previous assignments. Their final Second Life project goal was to replicate the Buffalo Loves Cotton garments using surface patterns and garment designs developed by a previous group of students. They used Robin Wood’s Second Life UV maps to draw garments similar to the ones that were developed and constructed for the Runway 4.0 event. Once their Buffalo Loves garments were created they used the poseballs to take snapshots of their avatars [image above].


The conclusion of the Second Life module was a Buffalo Loves Cotton fashion show. Students activated an animation object and practiced walking their avatars before the final video [above] on the runway.

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